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The Power of Slow Progress
“I managed to conduct a small playtest with a select group of game developers... wasn’t as extensive or detailed as I initially envisioned, but it turned out to be exactly what I needed.”
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Resist the Pressure to Move Quickly.
“Building games is hard. As a noob this one could take me years to finish. But I REALLY WANT TO PLAY THIS GAME before I die. So there is an urge to move quickly.”
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Sometimes the Internet is Awesome.
“Two very smart people jumped in with ideas right away. They saved me MUCH time, at the expense of some of theirs. And I am VERY grateful.”
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Healing vs. Escapism
“Which brings me to my larger point, I believe escapism can be healing. Productive even. I do realize it can be the opposite. Hear me out...”
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DevLog: The Fine Art of Not Doing the thing...
“To which I would say: “Firstly, thank you for being a faithful DevLog reader, and frankly for existing.” And then I would say... “I have strategically withdrawn to other priorities for the moment.”
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Started My Business on Halloween!
“...it’s worth it since my game studio’s birthday is Halloween. I think that’s pretty cool. Also cool... I can now say things like “My Game Studio”!”
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AI vs. Creatives Pt. 2
“But here was this amazing song, arranged beautifully around my words, and performed by amazing bands and vocalists... that don't actually exist.”
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AI vs. Creatives Pt. 1
“That's a fair worry. The deal we make with artists is simple. In order to live in a world with art, we value the time it takes to both make it, and to learn to do it well.”
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DevLog: Styling an Entire City’s Buildings
“I also wanted some of the buildings to look uniquely cool compared to the others. So I was going to need some color pallets to be more rare than others.”
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DevLog: Foreshadowed Shaders
"Here comes another DevLog. This time I’m thinking through a problem. Things are Foreshadowing Shaders..."
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DevLog: GameDev, a Metaphor For Life.
"I spent a good deal of time trying something that ultimately didn't end up being worth it."
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Maybe it's finally this one.
"There has to be some version of the multiverse where that works. Maybe it's finally this one."
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No one knows I'm here...
"No one knows I'm here, and I've been needing to get this off my chest somehow. This is my chance to scream into the void."
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Blogs. The great hope of 1997's indie web.
"I miss the ancient times when a simple RSS reader allowed people to lurk in the manner they preferred. When an introvert could get a word in."